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BRAM VAN ROMPUY - FREELANCE CREATURE TD / SOFTWARE DEVELOPER
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Creation of tools and software in Python (standalone, Maya, film and game environment pipelines) and C++ (Maya). With the usage of Jira, Git, QT, OpenMaya, ...
Tool & Software Development
Rigging
Prop & Body + Face rigging for characters and creatures. Both in Film and Realtime environments. Joint and/or blendshapes (FACS) based.
Extensive knowledge of 3D workflows and pipelines for film and realtime with a focus on animation, rigging and modeling.
3D Consultancy for Film and Realtime
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